Need for Speed After enjoying the Lite version I paid for the Full version. This game requires (and delivers) hairline surgical precision and can be very engaging on the Hard and Mega levels. Where the game falls flat IMO is the lack of a 3-star or gold medal time to beat on each level--you're simply competing against your own best times. As a result this game is reduced to a boring exercise in finesse instead of the much more addicting, challenging and replayable finesse + speed game which is the trademark of successful games like Plunk and Dark Nebula and really ANY game on the market. Without the challenge of trying to get that 3rd star or Gold Medal, games like this just become too repetitive and lack the "fun factor" we're all looking for.
New type of map: Mega Size - two times bigger than classic maps.
Few bug fixes.
Pure puzzle fun: Help Jimmy the Taxi Driver find the best way through traffic!
From the creators of Crossy Road, PAC-MAN 256 is the maze that never ends.