This was a deeply confusing and entrancing experience. The kind of game I haven't had for quite some time. This could be a fantasy suspense or mystery game, but it defies genre just as ardantly as it deifies detailed worldbuilding and exploration. If you want an interactive narrative you'll be thinking about as you go to sleep, play this. I do think that things could be a little clearer, because I ended up making several choices I didn't want to simply because I didn't know what was going on and what impact each option meant. Also didn't get why character names were displayed without having been introduced yet? The music and graphical design are wonderful, involving without being distracting. Appreciate the option to change font. Not sure I find the portraits effective. I think I plan to get to know this game better.
Small bug with logria after patch. SPOILERS. If you attack her after you get in through the other way with resurrection and have corruption on you, you go back to the sanctuary (already different than getting kicked to the waste from previously) and you go back over the bridge again to knock, she's alive again and it says she's upset (aka planning that final attack) but dialogue box says she's dying to her injuries and the mage is back again… rinse and repeat Edit: Yup, totally am 😜 pretty much a junkie at this point
I would love it, except it's near impossible to make coherent sense of all the text. Perhaps the translation needs improvement?
I have thoroughly enjoyed playing this game. The story is immersive and compelling, though it can be hard to follow at times, if like me you don't play every day and have a lot of other things to remember. A couple of thoughts, with how small the buttons are on my phone i frequently end up pushing the wrong button, or another one is I'll push a button and nothing happens then I'll push it again and then it goes but it will have selected the corresponding option on the next page. not sure if its my phone or the a lag in the game. another thought that i think would be awesome is a in game way to take notes or clips of things for later. I've started keeping paper notes as some times its days between when i play.
So far it's good. The only problem I have is that after you kill the mage of the first town and you get killed by the guards, when you return to life and use the farcasting glyph and return to the town (tried it this way because the town got locked down)... the mage is alive again... aside from that it's a good game.
This game/book is a masterpiece in the making. If coya is "your thing", I suggest you delve into Conscientia ASAP. It is coya evolved. Interactive novels will never be the same. I highly recommend you experience this incredibly well written mythos. Let yourself slip from this world to awaken in a strange chamber. Where are you? Who are you? No memories exist. A white door will let you leave the chamber, but you fear what lies beyond. What about the black door? Are there other exits unseen to you? Dare you look into the darkened mirror...? Download and thou shalt perhaps find out...
Monthly update to correct some issues of inconsistency and bugs.
- Logira's Mission loop should no longer exist
- Dysmas and Karra beatdowns, should give you a draug's death, now
- There are a few other surprises scattered here and there as well
Started an overhaul of the writing - trying to improve it. Only got through a couple of files, though - it's grueling work.
Thanks for all the miscellaneous bug reports! Maybe one day this app will function like it's actually supposed to...
Roleplay a fantasy god - Decision maker - Text adventure - Chat stories sorcery