Mediterranean 1200 BC: a new age is a new strategic serious-game developed by Entertainment Game Apps, Ltd. in the frame of the European TRAMES project. The game focuses on the Phoenician maritime expansion across the Mediterranean Sea. Covering a broad time-span, approximately from 1200 BC to Carthage's fall in 146 BC, the game provides an engaging exploration of the past. Namely, it will allow the players to immerse themselves in the historical atmosphere of the ancient Mediterranean Sea. Players will have the opportunity to follow the early mariners' routes and to discover Phoenician, Etruscan, Greek, and Roman towns or emporia scattered along the coasts of the Mediterranean. The game features a total of 117 ancient towns.
The goal of the game is to develop the Phoenician settlements by implementing their trade activities and moving resources across the Mediterranean Sea, along specific routes and with historically-accurate means of transportation. To progress through the 50 game-levels players are required to fulfil as many missions as possible. Each mission consists of accomplishing commercial expeditions by transporting goods (featured as resource-cards) from one town to another. As mission-rewards, players will be awarded resource-cards and sometimes special cards.
The resources featuring in the game are broken down into 30 categories mirroring the characteristics of ancient trade: Wood, Silver, Gold, Copper, Tin, Iron, Lead, Marble, Glass items, Ivory items, Metallic vessels, Small bronze items, Luxury items, Egyptian/Egyptinising items, Pottery, Purple dye, Fine textiles, Incense, Perfumes, Spices, Cereals, Salted Fish, Salted Meat, Exotic Animals, Olives and Olive Oil, Wine, Salt, Slaves, Amber, Honey.
The ships that players can choose appear in the game as 3d models reproducing ancient sea-vessels historically documented by archaeological finds, both on painted and sculpted representations.