ePSXe for Android

55.5K reviews
Content rating
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About this game

ePSXe for Android is a Playstation emulator (PSX and PSOne). It is a port of the famous ePSXe for PC. ePSXe provides very high compatibility (>99%), good speed, and accurate sound. It is designed for smartphones and tablets, (for 1-4 players) including a fun 2 players option with split screen mode. It includes virtual touchscreen pad support, hardware buttons mapping (Xperia Play, phones with keyboard or gamepad, external gamepads bluetooth or USB such as WiiMote, Sixaxis, Xbox 360, Moga, Ipega) and analog sticks. ePSXe includes native support for ARM and Intel Atom X86.
ePSXe supports HD enhanced graphics including 2x/4x software renderer and two OpenGL renderers, cheat codes as well as savestates and memcards compatibility with the PC version.

More info: http://epsxe.com/android/
Customer support: epsxeandroid@gmail.com
Privacy policy: http://epsxe.com/android/privacy-policy-android.html

Updated on
Mar 2, 2024

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
No data collected
Learn more about how developers declare collection
Committed to follow the Play Families Policy

Ratings and reviews

50.6K reviews
May 27, 2024
ePSXe has been an enjoyable experience in almost every way. My biggest issue is that my save files don't always match up with the save I've just made. I mostly play Legend of Dragoon, and when I save in-game, the memory card will update from 24hrs to 36hrs of play time, but when I go to save at the next save point, the game will show the 26hrs playtime save file, and not the 36hrs file. Save states have been a good workaround, but I would like to have both save files and save states working.
11 people found this review helpful
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April 13, 2024
It's been a really good app for my phone. But ever since I updated with the scoped storage and everything, my games have had this tick every so often. Didn't happen before I updated even with opengl and the CPU overclock. I try setting everything to lowest setting, turning opengl and the overclock off, and it still ticks. And even though I have the sound latency set to lowest in the main settings, it always defaults back. EDIT: I have resolved both issues, it's a perfect app again.
22 people found this review helpful
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A Google user
July 9, 2019
I'm glad to see this still getting updates from time to time. The addition of Pete's OpenGL is nice, and despite it being in a beta state, I've found that it works better than the plugin that you have to download separately, both in terms of accuracy and performance. The app would get 5-stars, but there should be a way to completely disable touch input. Whenever I have to access the menu, my game usually unpauses, since I typically swipe over the circle button, even with the touch skin disabled.
6 people found this review helpful
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What's new

* Fixes several bugs in scoped storage support for Android 11+. (https://epsxe.com/android/setup-scoped-storage.html)
* Fixed a crash detecting xbox gamepads
* Improved SPU reverb support (Wipeout)
* Fixed changedisc in Metal Gear Solid VR, and Brigrandine
* Fixed menu music in Ghost in the shell
* Fixed glitched polygons in Crash Bash/Koudelka/Soul Reaver
* More misc fixes