Customize your player, choose from up to 11 weapons, and try the dozens of user-created campaigns.
More information/source is available at https://github.com/knepe/cdogs-sdl-android
Licences available here: https://github.com/cxong/cdogs-sdl/tree/master/build/licenses
keywords: c-dogs, cdogs, sdl, cyberdogs, dos, old game, arcade, shooter, run and gun, classic, retro
The original author of this app is n0n3m4, contact him for any questions (I'm just a publisher, description is written by him). Legal information is available in the end of description.
QI4A is a port of Darkplaces engine (based on Quake engine) to Android. It is based on GPL source code. Note that THIS APP DOESN'T CONTAIN OR DOWNLOAD ANY OF QUAKE 1 DATA FILES, you need to copy "ID1" folder from Quake 1 game (patched to the latest version, for example you can buy it on Steam: http://store.steampowered.com/app/2310/ ) to the folder specified in QI4A launcher (create that folder manually, example of correct path to "ID1" folder: "/sdcard/qi4a/ID1" with "/sdcard/qi4a" directory in launcher).
- 10-finger multitouch =)
- Move and resize all controls.
- Hide controls and add more, you can configure opacity for any control.
- Analog movement joystick
- Full mouse support! (with root rights only). This is the only port that supports mouse (at the moment).
- Gamepad and keyboard support just as on your PC: you can rebind buttons in-game or in console for advanced tuning.
- Configure resolution and color depth by yourself. You can even set 100x100 resolution: all resolutions are supported (except negative values =)).
- Set MSAA for best graphics.
1) Doesn't run Xonotic/Nexuiz well on devices with low RAM. Even 1Gb is low sometimes =)
GPL source code is included in APK. It is placed in APK\assets\source\. This project doesn't use any code from "Quake Touch" (and other Beloko's and monica john's "ports").
QI4A stands for "Quality Impressive game engine FOR All.". All included icons/images were painted by me and are protected by copyright.
Quake is a registered trademark of id Software. Android is a trademark of Google Inc. All trademarks are used under the terms of Fair Use: usage is nominative.
If you think that there are copyright issues in QI4A, email me (email@example.com).
Any attempt to remove this app by DMCA notice without contacting me directly first will be really unfair, FSF and community will be notified immediately.
The player takes control of the so-called 001 influence device and must clear a freighter of robots by either shooting them or seizing control over them. Seizing control is done in a small logic subgame, in which you have to connect more electrical connections within 10 seconds than your opponent.
Freedroid was developed by Johannes Prix, Reinhard Prix and Bastian Salmela (originally for DOS, then Linux and Windows).
Additional themes by Lanzz and Andreas Wedemeyer.
Android version created based on Pelya's SDL port: http://www.anddev.org/sdl_port_for_android_sdk-ndk_16-t9218.html
NOTE: The PC game was originally written for Joystick, keyboard or mouse control. The Android port is based on pelya's SDL port, which offers an on-screen overlay 'joystick emulation'. This makes the game playable, but is certainly not ideal (as various commenters have pointed out).
I might try to improve this in the future, but my time for this project is very limited at the moment.
Anyone who wants to help with this would be welcome!