I've had this game for almost 1 week and have played many times and can't help but notice a few bugs. After playing the basic game for a while the icons that let you know how many items you need to trade in for development cards disappear. Also when playing Cities and Knights the development cards don't even show up at all. I've tried registering so I can play online and it won't let me pass the main sign up page. I'm sure there are many more bugs that I haven't noticed yet. Other than that this is a great game!
Development cards disappear as the games advance, so when you want to use them, you have no idea which one you select and end up wasting them. Also ridiculous how often the AI get Monopoly and Knight cards! Get real! Why bother with "easy, medium, hard" settings when it's clearly just designed to cheat? Why not write the player AI as strategically smarter, not just defy realistic odds? There is very little skill required, when the game cheats like this. Lazy production, imo.
Excellent game mechanics. Touch functionality is near perfect. It's great practice until you play the real board game. Bad news is that the AI and "random" dice rolls are annoying. Every time you have >8 resources a "7" is guaranteed to follow, it seems. Plus the AI has a way of racking up Victory Points and knights to play the Largest Army card. Again, good practice, but it can be really frustrating to lose when you're so close most times.
As others have posted, the computer A.I. is horrendously overpowered. Expect to be robbed non-stop once you take the lead. Also don't plan on trading for anything you need.
Catan for Tablet, except its random number generator sucks. Die rolls are clearly not random when I play over 100 games and repeatedly experience having settlements on both 8s and watching as 10 and 11 come up almost twice as often. Either 7 will come up 3-5 times or 20-40 times. Development Card distribution is also screwed up. You have a much higher likelihood of drawing Road Building and Victory Point cards while the AI will be fed a constant stream of Knights and Monopoly. Same goes for the Progress Cards in Cities and Knights. I can have all three Metropolis up and again receive a majority of Victory Point, Road Building and also Inventor, whereas the AI opponents will often get Spy, Saboteur and Bishop far more often than they should. And the part that really makes me mad is that the AI opponents follow traditional rules and can sit on their Victory Point cards until they reveal a win, but when you receive a Victory Point card its immediately added to your score and makes you a target for the AI's Knights and other hand destruction cards. This game should be fun, but due to crappy coding, instead its usually agonizingly frustrating. DO NOT BUY.
Good version of the game board. AI is OK, but get used to the robber going on you if you pull ahead.
- Optimized Google Play Games support
- Fixed some edge case bugs with 'brawn before brains' achievement
- Back button should again work correctly on all applicable in-game menus
- Layout changes and optimizations to various system inputs
- Various smaller tweaks, bugfixes and optimizations
This ain’t no ordinary maze! Hallways and junctions change with every turn!
Princess memory game for girls & kids with images of princess, mermaid, unicorn