Great Game I have been a big fan of towerraiders for a few years. Since TR 1,2 & 3 are no longer supported, I have tried numerous other tower defence games, but in mere minutes uninsralled them as nothing came close to TR, until Four Days. I have enjoyed it emmensely and love the challenge. I have beat every level and finished every objective except one "Hall of Famer" Now ... when will the next levels be released? Is there a paid version being planned? Thanks for a great game.
Old School Tower Defense with a Twist I like that this game lets me create my own maze with only some obstacles to challenge me; in that, it's very like some of the games that got me hooked on this genre instead of those that restrict me to certain emplacements. Some of the towers don't seem to do much, but as I upgrade their abilities, they suddenly become indispensable. Sure, it's a 'pay-me' game, but so far, I haven't found it necessary to do so to advance, although I may, just to thank the creators. The ads are there, but they're not obtrusive. Overall, worth your time, I think, if you like Tower Defense.
It has this one thing. At a glance this game looks almost like a student project, hell it wouldn't shock me if you told me it was. Most tower defense games the path is set, and for me being able to create and figure out the best path is %90 of the appeal of games in the genre, the rest is just grinding to get better towers until you can advance to the next level. There are so few TD games that let you path, so when i do get my hands on one I appreciate it even if it is a student project.
Flawed Many good things can be said about this game but at some point you will feel disappointed, because it could have been so much more. There is no way for you to target any invader, it is all done by the code written into the game. There is nothing you can do except watch as nearby towers ignore the biggest threats. You will watch as the most heavily armoured Mech is not prioritised early, and you will watch as invaders close to death slip through your defenses because your towers have something else to attack. I am sick of watching my long range towers attack something half way down the battlefield when almost dead invaders near them waltz through and score a kill against me. Worse, the towers continue to attack when they have no hope of terminating an invader and thereby ignore other weaker invaders they could destroy. The game is not life-like. The towers are dull slaves.
Almost a 5 star app Its just frustrating not to have a resume button after a call PR multitasking. Better more in depth saving options would be awesome and also maybe allowing more waves through or multiple speeds to select to make it faster or slower. That'd make this the perfect game
Great so far, could be better. I have made it to day four on almost all the levels. The only improvement that I think could be made is a more balanced turret ratio. It seems like reaping towers are the strongest and most versatile with all the other towers just being "ok".
- Bug fixes
- Support for more devices
- Updated to improved engine
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