
William Irvine
Awesome roguelike game with a simple intuitive interface, ASCII graphics, creative concepts, and a good balance of difficulty. There are some confusing things about weaknesses (like spirits in the index and devils in the weapon stats), but it's very enjoyable. If you beat the regular hardness, another version becomes available. Ad-free except to resurrect 1 time per game.

CP Eagan
Great game. Almost perfect for what it is. I like that monsters are classed by color and represented by letters of the alphabet for 26 total. Clever. Would be nice if the game allowed the player to quickly autowalk to visible places with a single tap, since backtracking from deadends is frequent enough to be tedious. Could use some more variety, but for a traditional rogue game on mobile, it's really solid.
4 people found this review helpful

Drear Mouse
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Either I have terrible luck or the game just REALLY hates me lately. The difficulty skyrockets randomly (1 hit from Griffins = death) & the hunger system is so unintuitive you'll likely just get sick when eating. The fatigue system is also pretty confusing & ya can only carry so many items, so dealing with all these systems just feels kinda frustrating & unintuitive. Great concept, but the execution really could use a few tweaks. SUPER fun at first, but verrry frustrating.. I love it. 8.5/10
2 people found this review helpful