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About this game

Unity-Chan's action.
I appointed deformed type 3D Unity-Chan.

While picking up items, we will advance the stage by defeating monsters.
The stage will be released by picking up the key item.

There are character operation, horizontal movement, jump, jet pack.
It is possible to damage enemies with weapons.

The operation is a virtual pad.
A button jumps.
B button is a jet pack.
◎buttons is use weapons.
You can open the inventory screen by touching the escape button, or the unitary logo on the upper left in the stage.

When the HP gauge on the upper left of the play screen disappears, Unity will collapse. If the heart mark at the bottom of the HP gauge runs out, the game will be over.

Weapons may fall during the stage.
Weapons we have obtained can be selected from the inventory screen.
Bullets are required to use weapons.

Although there are few stages and weapons yet, I plan to update it steadily.
I intended to do debugging, but maybe something goes wrong. I will correct it one after another.

I will advertise.

I borrowed the font material.
Raccoon font:

This work is provided under Unity chan license terms.
© Unity Technologies Japan / UCL

The Android robot has been copied or modified from works created and provided by Google and is used in accordance with the conditions stated in the Creative Commons 3.0 Attribution license.
Updated on
Nov 26, 2018

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What's new

Release official version
optimisation. Capacity reduction. Change UI a bit.
bug fixed.
Add Stages,Bug Fixed and adjust UI and enemy
Adjustment UI.
Added stage. I lost game over.