JFrotz can be used to play Z-Machine compatible interactive fiction games, e.g., the stories created by Infocom (Zork, Enchanter, etc.) and modern stories created by the Inform compiler.
*** You will need a Story File to use JFrotz ****
A search for interactive fiction will result in a huge list. Many story files can be found on the Interactive Fiction Archive - http://www.ifarchive.org/
JFrotz supports Z-Machine compatible story files.
Story files must be saved to the device's file system, e.g., the sdcard, to be used. JFrotz does not (yet) come with any installed story files.
*** This is an initial version of the software ***
Version 0.2.4 is an initial version of the software. It has some known issues and an unpolished user interface.
JFrotz should support most of what the unix/linux version of frotz supports, e.g.:
* 1.0 Z-machine standard compliant, with the exception of scripting.
* Save/Restore in standard Quetzal Format. This allows games to be saved on your device and restored on a different computer, which works nicely with Dropbox.
* Settable rows for backscroll.
* Improved soft keyboard support, including autocomplete
* font support for accented characters
* Note: The "Fit Height" mode for the number of rows is optimized for use with either a hardware keyboard or the built-in ZBoard. It does not play well with the soft keyboard, which constantly changes the height available to JFrotz. For soft keyboard use, please choose a fixed number of rows, which will provide a backscroll.
What is currently being worked on (Expect updates at a high rate):
* Support for copy text
* Editable Command history
* Macro capability
* Story Library (in addition to basic file access)
* File playback
* Frotz hotkey functionality
JFrotz is currently available for both Android and J2ME devices.
Frotz Inform Interactive Fiction Zork Infocom Z-Machine
This game harks back to the original text adventures of the authors youth - Colossal Cave, Sphinx Adventure, Zork. Experience a tiny subset of the majesty of this genre without the painful need to actually type text on a mobile device.
In 1979, most affordable personal computers did not have a lot of memory. One of the "affordable" ones that cost about $795 was the Commodore PET with 8K of memoryof which only 7123 bytes were actually available for a BASIC program. While large mainframe computers with 200K could run that early adventure called Colossal Cave Adventure (1976, Will Crowther) and some of the larger (i.e. more expensive) personal computers with then expensive floppy disks were running games such as Zork or Dungeon, a system without that extra hardware was somewhat limited.
Having enjoyed Colossal Cave, Roger Chafee wondered if it would be possible to create something similar to run on these smaller computers - after a couple of intense work weeks, he wrote a program called Quest. This is a re-creation of that program for Android. It shows what can be done with a bit of creative effort, even with limited resources. As a bonus, it is fun to play.
Most people can complete this adventure in about 2 hours, although it has been done in an hour, and some people haven't finished it after a day of frustrating search.
Can you find the pirate's treasure and get it out of the cave?
Visit the developer's web site (http://www.cyberspyder.com/Android/Quest.html) for more details.
If you enjoy Quest, please leave us a good review. If you run into any problems, please contact us so we can resolve any issues.
This package is useless without installing ScummVM and the files from your own copy of the games. See the main ScummVM package for more details.
This project is based on the original "Hunky Punk" created by Rafał Rzepecki.
Tads support (Tads 2.5.14, 3.0.18)
Improved Z-code support (Frotz 2.50)
Swype, voice, 3rd party keyboards
Font size preference
Please report issues & submit enhancement requests at the project website
Whether you want to play classic Infocom adventures or the Inform-based works of modern IF authors, it's your choice !
Download publicly available Interactive Fiction from the Interactive Fiction Archive with the built-in search tool or transfer them from your computer to your device's SD card. ZMPP can automatically recognize a large number of popular classic and modern works of Interactive Fiction.
This is the official Android version of the "Z-Machine Preservation Project" (ZMPP), based on the Open Source project at http://github.com/weiju/zmpp2
Issues can be reported under:
- All Z-story versions except 6
- save games in Quetzal format (are stored on the SD card)
- search and download stories from the Interactive Fiction Archive
- reads plain Z-Machine format or Blorb
- colors, styles, character graphics font
- unicode support
Currently not supported: