The only easy part about this game is the tutorial. Only blood bowl is more biased against the player. The colour of the dice need changed for enemies as when theres dice rolling everywhere its not clear whos rolling what. Need to sort the dice rolls out, I had five shots AND a re-roll and all failed. Not a single pass out of ten dice? Thats just bollocks.
Plays very well and much like the original and sadly departed tabletop game. Plenty of campaign and skirmish action will ensure longevity and great replayability. My only (extremrly slight!) criticism would be I would preferto choose the green alternative imperial skin or even customise my own fleet colour for offline skirmishes. All in all buy it, its my first and really good paid for app and well done to the developers for making it!
Full of glitches, often freezes during missions and my campaign save froze at the end of a game with 88% completed. I've received no reply to my request for for assistance on how to fix this which is particularly irritating since I actually bought the game before it was free.
Go get the free version I paid for this a few months ago and know I see that it is free on Google play. This may be because bugs have made it unplayable? It seemed to work when I downloaded and i planned to get into it nore when i had the time but now it freezes during tutorial.
This is a perfect recreation of my favourite GW game. Like the original, it's tremendous fun to play! I've not found the main campaign as difficult as some reviewers, but I'm not very far through it. I've found the dice rolling to be pretty fair, which is not what I've read in other reviews. Choosing a fleet is very easy, and viewing your and your enemy's ship's weapon stats and damage, etc is clearly presented. I can't wait for a Necron fleet to be added!
Great Really enjoy it. Good tabletop feel but less cluttered. It does need more races though. Elder, Tau, Orks, anything! (Hate the bright orange of crippled vessels. Original dark scheme was way better. Might be an unintentional bug of course!)
Fixed an issue with critical hits in Tutorials