
B. Shipshock (EpicShipshock)
- Flag inappropriate
- Show review history
Mobile version is just as good as the PC version. I just want them to fix this 1 game breaking bug; very often if you are in piracy mode and you run low on money and have just released a game before you go into bankrupt range, you will get a message about receiving money and paying it back. You will click to accept the money, but get no money. Then you'll get a 2nd message about receiving money and then paying it back, but only with a small fee. You will recieve 1, but have to pay back both.
76 people found this review helpful

Nicholas Bostaph
- Flag inappropriate
- Show review history
Neat game. Well designed and fun to play with lots of different options to unlock. Really fun from the start, and real-life references help tether you to the game and make it nostalgic and relatable. The game runs a little quick; there's no downtime and you often can't get to what you want to do because dialogs keep popping. It's sometimes hard to keep everyone busy, and there's no auto-pause when something needs done. Would like to see everything slowed by 40%. But the big problem is that the game is too difficult with changing requirements. Years 4-12 after my one single hit was constant stress and anxiety while my bank account dwindled, until bankruptcy at year 13. Lack of funds prevents you taking risks and innovating, and when you finally start building up information about what works (which is fun), the game purposely makes that information obsolete by changing trends (which is infuriating). And what works doesn't often make sense; I tried many games that were huge hits at the time and was told they were bad combos. This could be easily fixed with a difficulty toggle :/. Not sure it was worth the money, as I got 4 hours of playtime out of it and am now too frustrated to bother trying again unless they update it. Although I like many of the elements of this game better, I'll stick with Game Dev Story as I can actually finish a game, and my successes and failures are just reflected in an end-score.
93 people found this review helpful

A Google user
- Flag inappropriate
- Show review history
The game plays and feels much like the original on the computer. It's neatly refined to fit the phone aspect of the port and it handles really well too. The controls are changed and designed to fit a smaller screen with touch capabilities. Meanwhile it keeps the sole aspect of the game sharp and clear. Make a game dev business, and watch it build. They also added a new feature to make it harder for the players who either have transferred over or just play enough.
16 people found this review helpful