X-Com Enemy Unknown What a great game. Brings me back some years to playing X-Com. The game plays very well and is worth the money. Very very addictive!
Bare essentials which I can play for long 1 of only 2 games which survived my previous purges of unused apps. Contains all the basics I needed for a stripped-down X-COM style game. Can save and continue later at any point of a commute or short time to fill. Restarting is not such a horrible fall in benefits from previous tech advances.
X-COM on a phone! Perfect for those times when my PC is out of reach, a deep strategic turn-based combat RPG with base management. Why haven't more people heard of this?!
Would it have killed them to make more/better tutorials? And/or even the simplest of narratives? Has a number of things going for it, but after spending a lot of time and effort to figure out all its ins and outs of the game (as much by trial and error as anything else, as the online wiki is far from thorough), I suddenly found myself beyond frustrated--I was bored. And it's not like the story was keeping me hooked.
X-Com: Essence Distilled This game, owing to its simplified visual design, distills the gameplay of the original X-Com very effectively. Turn based phase controls are tight and well executed (though some of the mechanics are simplified, as units can't panic or pick up grenades, etc.). Items desperately need more in-game descriptions (took me three games to figure out what a "green" was), and the difficulty curve ramps up quickly. Overall, great game!
Lazy dev Good game with huge potential. But no improvements or updates since 2012. Would be happy to pay for a version 2. Devs wake up
Stability and gameplay bug fixes, including improved memory usage, fixes to alien starting positions, and AI tweaks.