Balls is a perfect example of an "easy to learn, hard to master" sort of situation.
With only one game-mechanic to understand it takes less than a minute to start playing, but after playing a few levels you'll realize this puzzle-game is real brain teaser. Each puzzle can theoretically be solved in less than two minutes (and most in well under a minute), making it the perfect 'I need something to do on the toilet'-game. But don't be fooled, you'll find yourself replaying many puzzles over and over again because your fingers just couldn't keep up with your brain.
With 150 levels varying in difficulty, Balls guarantees well over 15-25 hours of entertainment.
This version of the game is free (with advertisement), ideal for testing the game if you've never played it before. If you like this game, consider buying it (here: https://play.google.com/store/apps/details?id=com.gummidev.ballspremium) to support us so we can keep making games you love. Don't worry, you won't lose your progress.
How to play the game?
As soon as a level starts a timer will start running, counting down to when the ball(s) start moving.
Strategically place diagonal walls on the map to guide the ball through the level.
In each puzzle you'll encounter various types of obstacles and power-ups. Pick up all the diamonds, unlock doors, break the ice-blocks, teleport the balls, ...
The levels are carefully designed to challenge you time and time again to use your brain to the limits.
A Tribute to Balls for Atari ST (1993)
This puzzle-game is inspired by an atari-game (also named 'Balls') that, in our opinion, should have been one of the classics, but somehow it never managed to break through. This game was originally created by Simon Carter (who we would love to contact, so Simon, if you're still out there somewhere, feel free to send us an email!).
We've kept the original name, but updated the look and feel to fit for mobile devices.
More about the original Balls: http://www.atarimania.com/game-atari-st-balls_8661.html