• Compute mathematical odds.
• Compute experimental odds.
• Conduct virtual invasions.
Risk is a game of battles whose outcomes are determined by the roll of dice. Understanding the odds of winning a battle or an invasion (a series of battles) is essential to making stategic decisions when playing the game. Battles involve offensive and defensive fighting units (battalions). Some variations of the game also allow for bonuses the effect of which is to add 1 point to the highest die. In Lord of the Rings Risk, for example, offense may have up to one bonus (one leader) and defense may have up to two (one leader and one stronghold). To accomodate various versions of Risk, Risk Oracle allows you to set the number of bonuses from zero to one for offense and from zero to two for defense.
Risk Oracle can compute the mathematical odds of success of a full invasion as well as tell you how many battalions you would need (as defender or offender) to have odds at least as favorable to you as your desired odds. For example, if you are considering invading an enemy territory containing 14 battalions from a territory containing 12 battalions you can enter 14 and 12 into the Defense and Offense Battalions fields, touch "Mathematical Odds" and see that you have a 37.1% chance of conducting a successful invasion. "Desired Odds" defaults to 50% so you can also see that you would need 14 battalions to achieve at least a 50% chance of success (actual 53.8%). Your opponent, on the other hand, can see that defense would need only 13 battalions to bring the chance of a successful invasion to 50% or less (actual 43.3%). Enter any number between zero and one hundred in the "Desired Odds" field to match your individual risk tolerance.
Risk Oracle can also compute the odds of success experimentally. By touching "Experimental Odds", you may conduct as many virtual invasions as you wish (10,000 is the default). Risk Oracle will conduct that many full invasions (using random dice rolls), keeping track of the number of successes and failures and updating the experimental odds along the way.
Finally, if you would like to try one invasion just to see what it might feel like, touch the "Try it Out" button. Make individual attacks or have Risk Oracle do them automatically. Play by play, you will see one of the many possible invasion scenarios unfold.
Risk is great fun, but with larger armies, the dice rolling becomes boring and repetitive. How many times haven't you ended a Risk game early, just because the rounds simply took to long? That's where Risk Battle Dice comes in! With this application you can battle it out instantly, no matter how large the armies are! Risk Battle Dice lets you fight dice by dice, or simulate the dice rolling intelligently, making the late game fun, fast and exciting again!
How does the simulation work?
When simulating, both the attacker and the defender will roll with as many dices as possible. However, the defender will try to minimize losses if it notices a very strong roll from the attacker by choosing to only roll one dice. The current setup is that the defender will only roll once, if the low-dice of the attacker is equal or higher than five.
Attacker rolls 4, 3, 5.
Defender roll twice.
Attacker rolls 3, 6, 5.
Defender roll only once.
As seen above, the app will replicate Risk-players real behavior to ensure that the simulation is fair for both sides.
How does the manual battle work?
You can, at any time, during a battle choose to play the Risk battle manually, even when simulating. When playing manually, both sides get to choose how many dices they want to roll, as long as they have sufficient troops of course! After the attacker and defender has rolled their dices, the number of troops lost is automatically calculated for both sides and subtracted from the troop number located in the center of the screen. Easy as can be!
Manual play brings more control and excitement into your hands, while still being faster than rolling physical dices!
Spits out rolls so that you don't have to.
* Rolling app with interactive list of dice outcomes
* Settings for leaving one attacker behind, stopping when the attacker cannot roll three die, and more!
* Pleasant visual layout
* Intuitive side-drawer navigation
This app is not associated with Hasbro, inc.
Currently you can clap to perform the following functions:
Speak the current time
Speak the elapsed time
Play a sound
The clapper revolution has just begun! Stay tuned for more updates! Email with requests for clapper actions.
Get your recipes on your phone and follow them without touching your expensive device.
Total control: Edit and create recipes
Import from: Allrecipes.com, BigOven, and some other websites and blogs
Import from various file formats (text, Mastercook, Living Cookbook)
Export: email, file
Backup recipes by using Menu, Export all
Assists cooking: Reads recipe steps and ingredients. Tracks current step.
Hands free control: Use voice commands, Ask to read specific ingredients and steps.
This Mobile Recipe app is the only one with speech recognition voice controls in the market!
Get your recipes on your phone and follow them without touching your mobile device.
Get ready for the Thanksgiving and Christmas season with popular Spanish recipes serve the Cielito way.
market. This app not only gives you hand percentages and outs, it also
tells you if a call is profitable. It will also identify "trap hands" and
show you when you have a double gut draw. Gives percentage of all draws preflop, flop, turn, river.
Hello Cow is an excellent way to entertain a young child for a few moments. It is also
guaranteed to make older children of any age chuckle.
Hello Cow does not contain distracting advertisements.
Give it a try! you can always refund your purchase within 24 hours.