Same old same old The description makes this game seem far more immersive than it really is, I could play any other endless runner and it would be exactly the same as this one, all I have to do is play my music in any music app and have it run while playing it, also why is THIS game 300mb big? No idea, its just another runner but with uglier char models (my opinion.)
Great gameplay, so-so app execution On Nexus 7 The gameplay itself is pretty straightforward, with a bit of a challenging learning curve for top scores. It isn't explained in-game that to get five stars you need to hit as many pads as possible with high accuracy, or shows how to pole swing/wall jump. There's the issue with the occasional finger swipe that doesn't read and accidental pressing of function buttons/icons during gameplay, but I found that both issues go away with getting used to playing.
A mixed experience The game is an interesting music game experiment that, while solid, needs quite a bit more refinement. The game's presentation is great, and the gameplay is simple, addictive, and easy to pick up but hard to master. However, receiving stages that are actually fun to play from importing your own songs is often hit or miss, and is particularly frustrating since you cannot swap out a song once you've set a score. In addition, the song browser itself is also a pain to use with no way to sort songs or artists. and the game can take up a lot of internal memory, especially if you've imported a lot of music. The controls are also sometimes imprecise, and you're given very little indication of what actually makes up a good performance. Still, once you've curated a playlist of good songs there's definitely some fun to be had with the game.
Needs immersive mode On a nexus 5, needs to go full screen immersive mode. Really fun otherwise but I find myself hitting home or back accidentally or launching google now. I should also be able to use my google play music collection in game.
A fun runner game that uses your own music I was surprised to find that Harmonix made a mobile game, and one that allows players to use their own music in the game. Record Run is a typical endless runner, but the music integration allows for levels timed to the music. The music is timed well to the level obstacles, with only slight issues in input delay when dodging. The downsides of this game include an IAP model and the music adding system, which sadly does not allow players to play their entire music library at once. Pushing the downsides away, this is a fun music runner game with interesting and stylized cartoony visuals and some nice included music. The gameplay is straightforward with a short learning curve to get used to the controls, and is fun when the music matches the level's obstacles closely for some fun running action with rhythm elements.
Never works with your own music A great idea, if it worked. The game runs smoothly with the pre downloaded music, however once you add your own music and try to select that, it outright does not work, the app crashes and shuts itself. The entire point of this game is to play with your own music, and without that, there is no point to the game. Its just one of millions of other generic rhythm games out there without this feature. Had the ability to add your own music actually worked, I would absolutely recommend this.
Improved song addition - add new songs to your device and play immediately without relaunching game.
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