Excellent. I have a Nexus 4 and it's amazing works really well. If there's an address where i can email video I'll show footage of how it runs on my device. I think you should add an element where the particles pulsate to the beat of default/user music. Also I noticed the ability to split the particles into sperate groups with multiple touches, It would be great to be able to then keep each group sperate instead of them merging once I let go. Still amazing. :)
Very fun, despite the prototype bugs Best of 3 top rated particle physics games. Recommendations: More logical color progression for heat; (cold) grey, red, orange, yellow, blue, purple, white (hot). Settings for reset, number of particles, constant gravity in addition to device-tilt gravity, calibration for tilt gravity, particle size. I have a Samsung Galaxy S5 benchmark 51.0FPS. The app always crashes when I press the back "button," home key, hold the power button, or open the list of open apps. Takes too long to load.
Not bad Really liked it for maybe 5 or 10 min at a time. Then i ran out of new things to do with them. It would be nice if user could add shapes to bounce the particles off of. It payed fine on my Samsung galaxy alpha.
Not fun You are very limited on how much "fun" you can have with these particles. There are better apps out there. I'm deleting within a minute of use because not only am I limited on what I can do but the app keeps crashing on my Samsung Galaxy s5.
Gets boring Very cool app but gets boring after a few minutes of playing it l. Maybe add more stuff like more particle options or make it so people can optimize the colors or something like that. You know, to make it interesting or addicting.
Promising! The best particle collision simulation I have found on Android. It would be great if you could stop the particles from losing energy so that the whole system could maintain it's temperature. I could then use it for teaching kinetic theory more easily. In fact it would not take too much to turn this in to a first rate teaching tool: You could have control over variables like temperature and change the pressure by dynamically reducing the volume of the simulation. If you could get it to then plot a nice Maxwellian distribution that would be just ace! 28.7 fps benchmark result on a Sony Xperia U with Gingerbread.
Note: SD card permission is needed to store some temporary assets and will be removed in a future update.
- Multi-touch with up to 8 fingers! (for attract and repel)
- Attract and repel can now be used together
- Fixed screen timeout issue
- Fixed gravity direction on tablets (hopefully!)