Story and Turn-based role playing game (RPG) engine implementing a classic old-school computer RPG style.
Currently available for download (all are FREE) from within the app are the following adventures: - Hearkenwold (chapters 1 and 2, by Dorateen) - The Elderin Stone (by Pongo) - Lanterna - The Exile (by me)
This is a BETA version for builders to test, submit bug reports, suggest polishing and ideas, etc. Do NOT download unless you are willing to deal with bugs, otherwise please wait until the beta testing period is over and the official release.
Do you have a great story idea that you have wanted to get out of your head and into a cRPG? This may be the project that helps you share that story.
Now you can play, create and share your own IceBlinkMini (IBmini) adventures! This app will allow you to play any IBmini adventure that you or others create. This app is the exact same as the PC version of IBmini and save game files can be passed back and forth between them. In order to create an IBmini adventure, you will need to download the free IceBlinkMini RPG Toolset which is a program for Windows 7, 8 or 10. The toolset will create all the files needed by this IceBlinkMini RPG app to play your creation (your created adventure modules also work for the PC version of the IBmini engine).
visit our website for links and more info on the toolset: http://www.iceblinkengine.com
IceBlinkMini RPG Features: - designed for phones and tablets. - FREE (no in-app purchases or adds, completely free). - turn-based combat similar in style to the SSI Gold Box games. - great RPG story telling conversation system. - single player RPG (you control all party members) game.
The IceBlinkMini Engine is inspired by some of my favorite cRPGs (many being old retro style RPGs) such as the SSI Gold Box Games, original Bard's Tale, Ultima, and the Infinity Engine games (like Baldur's Gate and Icewind Dale) and my 6+ years of experience with building adventure modules in Neverwinter Nights 1 and 2.
-Fixed a bug that was allowing players to duplicate item (in item slot intending to switch out) when trying to equip empty slots.