Lookin good. Issues with the rovers appear to be resolved nicely! I don't like having a timer on me, it makes me want to do a bunch of stuff really fast then turn the game off for a couple hours. Solar panels should power a certain amount of buildings, or have a load number attached to each level. Collecting power is a bad feature. And when I have a specialist deployed in a greenhouse, they should ensure the crops are harvested and put into storage. No need for me to have to worry about collecting, I should only have to worry we are producing enough to sustain and grow!
Bugs everywhere Freezes on loading screens and only start working if I wipe all progress. Rovers go out exploring then cant find their way home even though there is nothing blocking their path
Good game, but... There's a few annoying bugs. It made me lost a few buildings and resources. I don't want to lose any more time playing it. I don't know when I'm gonna lose progress.
Pretty good, but slows fast. The game is pretty and has some great 3d models. Unfortunately, the gameplay lags pretty fast with upgrading a few buildings, and harvesting the resources to build them your only main options.
Fun, but unfinished.. Deuterium can only be mined in colony #2.. Shuttles can only be launched from #3 & #4, but take Deuterium to launch.... and doesnt allow transfer. No wonder no high scores. Broken, unfinished, but fun game...
Loading after even a day can take five minutes due to calculating processes like resources gathered, and the app insists on playing the sound for resource collection for each unit. "Specialist" and rover control panels have terrible controls, are hard to scroll, and freeze briefly for no reason. Rovers are next to impossible to control while in motion. Skills require better instructions. Rovers should have "explore region" options. Navigating around the map, it randomly jumps to totally different areas. Still an interesting game, but bugs really need to be addressed.
- Fixed more issues with save files
- Fixed issue that caused "Rover Stuck" message to appear too often
- Fixed issue that caused scans not to recharge while game was closed
- Players can now reset a base's progress (useful if player is resource locked)
We are aware some players are continuing to experience issues with their save files - if this happens to you, please reach out to us at firstname.lastname@example.org and we'll be happy to try to help you.