Love the game concept. You really need to think about what you want to do to be successful. Twin fights are a little annoying but at least give some experience and help with leveling up.
Art style is great - reminds me of Skies of Arcadia on Dreamcast. Interesting battle system and some very funky translations from the Russian! Not for me, though - I feel like I'm fighting the same battle over and over. Others may like this, though; a very well made game.
iam using samsung s7 edge. the game wont start. stuck at powered by unity screen. can you do something about it or give me refund if you cant.
Unable to train the character. The enemy keeps stronger 1 step ahead of you or really really strong. I thought I can walk around and explore and training, but it's not what I expected.
Doesn't run on my Samsung Galaxy S2 Tab. Runs on my S6 Edge, will update when I've played a bit.
Nice concept and design, horribly unbalanced. Not worth the time spent grinding. And you have to grind a lot. And guess what, it's not even in the same zip code with funny... You have to fight your own ghost and every skill and upgrade will be thrown back at you. So your worst nightmare is right you! As you progress the grind is harder and time consuming. Besides that, the game is pretty unrewarding, story almost unexisting and bland, enemies monotonous... And so on. Trust me, not worth the money and your time. Especially time, cause you need entertainment and fun, not another chore. The devs should be kidnapped, locked away and forced to play the game on the hardest setting! Over and over...and be slapped for every defeat! Oh boy, and they'll be red and sore, believe me!
• BugFix: the game didn't start on some Exynos devices (a vendor firmware bug, Storage permission is required to work around).
• Balance improvements for bosses and many regular enemies.
• Texture optimizations to reduce memory usage.
• Small optimizations and fixes (UI, FX, and more).