Dungeonering at its finest Great game very fun. Cant wait to see where the game goes. I would suggest putting the toolbelt on the bottom of the screen. Hard to fight and switch weapons. And something like a flame arrow to light up corridors down the way. Or change the brightness of the game. would like to be able to play the game somewhere other than a cave or in the corner of a dark room. I have several other ideas but its not my baby. Excited to see where Delver goes. Oh and when you level up it is forcing me to look up until imove
Its a great game but no gamepad support No game pad support makes me sad. I wish I didn't have to get a dev board in order to have enough peripherals to actually play the game, the touch controls are horrid, so I figured since a 360 game pad would be a sufficient single cable control solution, but it doesn't work. I have CM 11 on a moto G and it runs plenty of other games with controller support. Please if you could add game pad support that would fix every issue I have with this game. Thanks for reading. Sincerely, a concerned consumer.
This has great potential I already find this game fun and it has the potential to be so much better. One thing I'd like to see added to a later update are secret rooms like in the old wolfenstein for pc. Rooms that aren't marked and hold special items. Also I found one bug. If you try and pick up a golden potion manually with out using the action button you'll have infinite potions.
Too Easy Maybe its that I'm used to "Pixel Dungeon" but I found the game too easy. I beat it on my first run and died on floor 2 my second try.. after I got the orb and was on my way to the exit. My death was a result of trying to use the wands and scrolls to see what they did. There's really no use for items, all you need is food and potions. When you level up, just dump it into health (or defense if you want to add a little variety to your stats.) 4 stars because it was fun but it needs to be improved.
Love it but... Needs controller support! This game is fantastic. One of the best rouge like games I have played. great atmosfere and music too. I have this on PC as well and wanted it for my tablet but no moga or HID controller support. The touch controls get me killed way Way sooner than on my PC quests.. Oh please give us HID.. New Android consoles are gonna need it anyway :)
Short but promising and fun. Finished it in under 7-8 tries with little to no replay value. The gameplay is great but the depth is lacking. The combat reminds me of Ultima Underworld's and could be better. The music is great and so are the sound effects. The pixel graphics looks great. I suggest adding out-of-combat skills, so far the only way to get food is by looting. Overall a great game, recommended for those who love a short dungeon crawl, roguelikes or for just casual fans.
* Fixed audio related freeze
* Fixed issue where player could get stuck walking after a popup closed
* Holiday update! All new art and sound.
* Fix for lighting / startup crash issues on some devices
* New areas!
0.7c / 0.7b
* Fix for audio crash on some devices
* Fix for door crash
* Fix for ladder shading