Delver is primarily an action game, and it works well. The action is smooth and requires good timing. Exploration is fun, and has the help of a map. Atmosphere is well done with the lighting and sound. And collection and use of loot is very simple. It is well worth the $2 but could well use more content and polishing P.S. It did take a few moments to become accustomed to the controls but it is now clear they are ideal for this kind of gameplay
Awesome Best crawler hands down. UPDATE: This game has dramatically evolved into amazing. Its been fun seeing all these updates but now New graphics, New leveling system, New animations, New shop system. Excellent work!
Dungeonering at its finest Great game very fun. Cant wait to see where the game goes. I would suggest putting the toolbelt on the bottom of the screen. Hard to fight and switch weapons. And something like a flame arrow to light up corridors down the way. Or change the brightness of the game. would like to be able to play the game somewhere other than a cave or in the corner of a dark room. I have several other ideas but its not my baby. Excited to see where Delver goes. Oh and when you level up it is forcing me to look up until imove
It's Great, Better On PC It's a nice little 3D dungeon crawler/Rouge like. It's fun, and the music is great. Game play wise, it's fine for me through the first couple levels. However when it gets crazy, it's just too clumsy on touch controls. I can't shoot flying enemies, dodge, and worry about enemies on the ground, it's impossible! I would recommend either using a controller or getting on PC.
Is probably a great game but... ...touch controls are very uncomfortable and makes the game nearly unplayable. Is too difficult to read items descriptions since are used when tapped - dragging them will show description too but the finger mostly cover it. Sensitivity settings could help player movement a bit: I've to move fingers imperceptibly!
Great It's a great game, however, I really hope the newer features of the PC version eventually make it over to Android, like the breakable crates and the chunkier cave structures. Additionally, an option to use the Android "immersive mode" would be nice. I'd gladly donate if such improvements are ever implemented, and hopefully I wouldn't be the only one. I bought this game twice, once on Steam and once here, and since I no longer have a PC I'm hoping the Android version hasn't been abandoned.
* Fixed audio related freeze
* Fixed issue where player could get stuck walking after a popup closed
* Holiday update! All new art and sound.
* Fix for lighting / startup crash issues on some devices
* New areas!
0.7c / 0.7b
* Fix for audio crash on some devices
* Fix for door crash
* Fix for ladder shading
Travel deep into the mountain to seek your revenge and slay the evil Goblin King
The follow up to the award-winning, best-selling Worms 2: Armageddon is here!