One inch from perfection This is a quite robust and challenging version of a game i've been playing for years. Weapon powerups greatly compensate for not being able to shoot behind you, like you can with twin-sticks. It just needs a good chiptune song, sound effects and some fine-tuning with the tilt mechanism.
Good Game, game is simple, fun and easy to load. One thing about this game is that it lacks Instant, one-time use powerups like maybe heat-seaking bullets. Other than that, great game.
Decent This game would be phenomenal if the weapon powerups were revised. Often you will pick up a weapon only for it to be much worse than the one you just lost. They seem to upgrade randomly, to the point where the player is much better off to get a good weapon and then ignore all other powerups. This isn't how these sorts of games are meant to be played!
Just needs some tweaks Its a good game I like it....but it does need some improvements. Foremost is the tilting. Its kind of, well actually really hard to understand and then to play with. That should be fixed, or maybe have an option to not tilt and use your hands....could use some other small fixes but they aren't as important as this one. EDIT: Okay maybe I'm just dumb, but turns out there is hand controlling option...its just in the options menu...but I'd make it like a joystick-style instead of dragging since that makes it hard to see ythe screen and its hard to use since the ship flies slowly...
Great game This game is one of the most fun games I have. The controls, while a little tricky at first, give an entirely new gaming experience that requires different strategies than, say, Asteroids. The only problem I can see is the weapon power ups. You should have each type of weapon get stronger/faster the higher the multiplier gets. That would make unlocking rockets, which requires an outrageous high score of 1,000,000, a bit more practical. Otherwise, great game.
Not Geometry Wars But that's not a bad thing. There is a slight learning curve with learning weapon powerups and getting used to the tilt (which is better than the touch controls IMO), but once you get your feet on the ground it hooks you. Also the points to unlock powerups is also a great add to replay value. This one is a keeper.
Weekend Update - April 3rd
* Unlockable weapons & bombs!
* Fancier explosion effects (toggleable)
* Added option to flip tilt axes