A visual novel game for the Tourette Association of America. Players will experience a non-linear narrative to help inform best practices for social situations and awareness regarding tourette syndrome.
•Build your own avatar, allowing players to create a reflection of themselves within the game!
•Story-based gameplay that both engages the player as well as educates about how to approach and handle a variety of situations they may encounter in their own lives.
•Anxiety meter that helps reinforce how certain situations and interactions can either help alleviate or cause duress.