Good fun! Great art style and good for killing some time. From what I've seen the game is also very stable. It could really do with some more varied content and some new sound effects for enemies. I would hope to see new factions, new sound effects and possibly some different modes (maybe view goes overhead and you have to go side to side for example). A minor point is I don't really understand the story, not really clear how what the player does progresses anything.
A proper paid game with no F2P bs? Excellent! But the second non tutorial mission (smash 5 gyrobombers) involves enemies that don't appear very often and it often doesn't count when I fit them. So feels like I'm not making any progress. Not cool in a paid game. If they fix that, score goes right up. Everything else is fun, I like the style and comic tone. EDIT: Comments from the Devs made me lift the rating. The fact they're two different units means my issue makes sense now. Once they're clearly different and grind is tweaked, looking at 5 stars
I really like this comical approach to the Warhammer IP. The game boils down to racing along in your Doomwheel at breakneck speeds, while running over enemies and picking up currency. It's good, clean fun, and the visuals and music are nice.
I love Skaven, and Clan Skryre, so this is right up my alley. Cute visuals, good art style and writing, a fun campaign...but the sound effects are a little lackluster, especially since every enemy makes the same sound when smashed. Overall I recommend it.
Skaven fans rejoice! This game has the rat people of Warhammer down to a "T". From the way they speak to the way they view other races. The cell shaded graphics are nice and work well to make the Skaven more palatable to casual gamers. The game itself is similar to an endless runner in that the levels will keep going and getting harder until you crash or break-down. But there are different levels to choose from, at the moment I can see Dwarves, Orcs, Norsicans and other Skaven (for some obvious "sneaky-back stab-stab!"). The game does have a currency (warpstone) to upgrade your doomwheel and make it more killy, and I'm glad to see there are no micro-transactions in the game! Thank you Katsu, for making a game that is lore correct and doesn't have a horrific F2p system. Well done.
It's a paid game without microtransactions, simple by solid gameplay, and based on my favorite unit in the tabletop to boot! Hope they add more Warlords and enemy types. Need to crush-kill many man-things!
**Please note! Doomwheel will not run on Android 8 (Oreo). We are aware of this issue and are expect to have an update to address it soon. Please see our FAQ for updates. https://www.katsugames.com/doomwheel-faq **
Bug fix for possible lock on loading screen and crash returning from tutorial mission
Minor tweaks and improvements