It needs refinement. The platform edges are too unforgiving. Coin stacks don't conform to how the player moves. The double jump is very intermittent, which is incredibly frustrating. Enemy and/or player hitboxes aren't quite right. Should be landscape, not portrait. Graphics need refinement. Too many objects make the game laggy e.g. 100 blocks for a ledge instead of 1 big block + a small range of smaller blocks to make interesting movement. Too many inaccessible objects (coins, monsters, breakable blocks) are left behind due to level design/portrait orientation/ player speed and leave the player feeling cheated.
Crashes The game is great. However, it does tend to crash every once and a while. This usually happens after the ads fail to load, several times in a row; which also fails to give the 40 coins. Edit: changing from 4 to 3 stars; might go bank to 4 or 5 if changes are made. The first stage is like 20 jumps long. I am up to 80 jumps now and have yet to make it out of stage 2. The stages feel unbalanced With regards to length. Maybe put a count down or checkpoint system.
I love this game! Just what happens when you've unlocked everyone? I have well over 13000 coins. Also, why can't you trade a character for 5 lives and have to pay 500 coins to get it again??
Good but... I like this game a lot and it's very addicting. The problem I'm having is that I unlocked all the characters and now I'm just earning coins for nothing. It would be nice if there were more unlockables, like power-ups or something, as an incentive to keep playing. Also, the game is very laggy when you collect a lot of coins or break blocks.
Love it but... It would be nice if you had the choice to continue on from where you died. Love the characters but now that I have them all, I'm collecting money for nothing. Deffinately need check points and the option to do something with the coins that pile up after collecting all characters. Other than that it's a fun game. Love it.
It wouldn't be bad if... It wasn't so poorly optimized. Running on a galaxy s7 I wouldn't expect a simplistic platformer to experience framerate drops but lo and behokd every time I grab a coin or smash a block it dips. This makes anything past level 2 nigh on unplayable.