You can choose to keep track of teams based on a number, such as score or height or speed, or a predefined text option such as style ("Offensive, "Defensive".) This is unique to FRC Scout and will give your team the most control over how you scout.
Every numeric data point will even be graphed (thanks to Arno den Hond for the graphing code!) against the average of that data point for all teams, so you can compare trends in how an individual team is doing in comparison to all the teams there; is a team improving or doing worse, or is that just everyone?
FRC Scout will even import all teams from a competition of your choosing, so that you don't have to spend ages entering team numbers the night before. And for each of these teams you can take pictures of them so that you will be able to point out special features of competing robots that a data set may not capture.
All teams can be ranked by the total, average, smallest, or largest number of any numerical data points you choose, so that you can see what teams are best in what areas - largest speed, smallest height, average score, total score, anything you decide!! You can also keep track of matches and view data points from that specific match.
FRC Scout strides to allow the user to define the way their team scouts at competitions instead of locking you into a set method the developer thought best; it's up to you how you scout!! On top of all of this, FRC Scout will even predict a hypothetical match of 6 teams you enter based on previous data!
v2.0 - Added option editing/deletion, automatic match gathering/latest match tracking, fixed crashes on screen rotation during background tasks (on older devices, a known error is still in some newer versions of Android where orientation changes can potentially crash the app, as well as a bug in Android that prevents some versions from being able to take pictures.)
v1.1.1 - Fixed classNotFound error on older devices
v1.1 - Fixed stack overflow in rankings that was popping up on some devices as well as several other minor bugs
This is an app to use for scouting during FRC competitions. Requires an active internet connection.
See notes at the bottom for setting up for your team.
This app allows team members watching qualification matches at competitions to record data about the robots. Intended use is for 6 people on a team to watch each match, each one recording data about a single robot. At the beginning of the competition, each device can be assigned a position, and once a match number is entered, the appropriate team numbers will fill in if there is a valid match schedule posted.
Pit scouting is also available.
It is recommended to associate this app with a server-side database. Each team should set up their own server to use and store their data on. The app has some Data analysis built in (more to be added in future updates), but besides that, it is up to each team to analyze their own data.
Server side code requires a LAMP server exposed to the internet. Most teams have their own websites, which most likely have LAMP installed.
Server source code can be downloaded here: http://robobees.org/android/FRC_Scouting_Server.zip
Note: This app is English only
Makes use of the AChartEngine library for graphing team's performance
source is available here: https://github.com/username115/FRCScouting
**7 Inch Tablet recommended**
We've done it, folks. We've made a simple, user friendly application for all your scouting needs!
This User app allows you to record data about matches, such as points scored, tote stacks, container stacks, and noodles. This app works along with the FRC Scouting Radar 2015 Master App to simplify scouting. Several devices running the user app can all report back to one master app device allowing many scouts to work at once. The User app can store multiple matches' data into one QR Code, which simplifies the process of scouting.
-Enter the team's information
- Self explanatory
- When a team scores a tote on a certain level, select the tote check box that corresponds to that level
- If a team scores a tote stack, the user must select all levels below the highest tote. For example, if a team were to score a tote stack of 5, the user must select all tote check boxes from levels 1 through 5
- "Can Level" is determined by number of totes below the can. So if a team places a can on top of 5 totes, "Can Level 5" would be selected
- Select 'Noodle" if the container is scored with a noodle in it
- Select "Coopertition" if the team participated in "Coopertition"
- Hit the submit button whenever the team scores points
- The user can enter notes if wanted
- When done, select "Save and Exit"
Generate QR Code:
- Click "Generate QR" on the main screen to generate a QR Code
Here's how it works:
- The User App generates a QR code which contains match data
- With the Master App, the user scans a QR code
- The Master App sorts teams based on points, coopertitions, tote levels, and all other fields
- The analysed information from the QR code is converted into a CSV file
- The CSV file can be opened in the app itself or in most other spreadsheet applications, such as Microsoft Excel
Knowledge is power. By knowing who excels in different categories and field abilities, you can determine which team would be optimal for an alliance partner.
Brought to you by Storm Robotics FRC Team 2729