
Riga Tony
as a survivors type game it's pretty bad, combining a lot of things that don't all mix too well in this genre, in particular I despise the boss design, while these kinds of games are never very demanding in terms of skill, the way this game handles some of it is just not fun and generally tedious, some are worse than others, but all are somewhere between boring and frustrating, and it all boils down to "are you over leveled for this fight?", but that doesn't cut it, you need to go further beyond

Maximus Pascale
I love this game, I've been playing it off and on for the past 3-4 days, and I love it. Progression feels like it's the right speed where it's not a slog, nor is it easy mode, you could idle this game if you wanted, just check in everyday and you'll get stuff just from the patrols, it's slow as heck but you can do it. The only thing I wish, WISH was in this game, was English VA. I LOVE MHA's english VAs, I think they bring a lot of life into the anime itself due to how unique their voices are.
8 people found this review helpful

Sean Fitzgerald
Not enough downtime limiters; Constant screen pings of notifications for the buy herostones shop; Troubling more: Any boss that's got a white circle or just bigger bosses in size & hit box will pin you directly to the wall with nearly no escape UNLESS you're high leveled and lucky. I have had to leave the game and re-enter to resolve the glitch (All stages) It's fun, but few playtime limiters & too much focus on buying micropurchases EVERY DAY. That's the bad of it. still a lot of good.
4 people found this review helpful