A quite interesting twist on Ascension. Possibly a mite too easy, but I don't know if battle mode scales with wins. And says IAP but it appears the dev only put that in as a future option... so completely free! Hope to see more from this dev... ...In response to the dev response: It has now gotten quite a bit harder!!
For the patient players. I's a really fun strategic game to play and pass the time. The only thing it lacked was a more explanational tutorial and animations to both help you realize what's going on as well as make it feel more satisfying. But if you're one of those players who can ignore this for the sake of good and fun gameplay then this game is right down your alley.
Edit: seriously it gets better and better. Do you like deckbuilders? Specifically do you like Dominion? You will love this game. Surprisingly deep mechanics. The solitaire aspect opens up new mechanics. Trashing, in particular, becomes tricky. Excellent balance, but on a slow burn- expect it to get much harder at about twenty or twenty five levels in, when it starts introducing more interesting "cards". Only nitpick: the vocabulary is weird. "Deployed" means "in play." "Reserves" means discard. "Active" means deck. Really wish these words were replaced with card based words, because it's the biggest barrier to entry. Edit: FIX THIS. Make the words card based words, and this game gets ten times better!
It's one of those games that look like they take no effort to create, and then you download and get hooked on it. It's very simple and very fun also!!!
Definitely the best offline mobile game ever. I love the fact that the dev isn't trying to be a money grabber or an ad spammer. Keep making more games if you do see this developer!
The game doesn't tell you how to play until you do it, which is extremely avoidable and defeats the entire point. Also the game is in no way natural to understand.
Minor bug fixes