Looks promising but... I mostly play third-party character classes (i.e. psionics), and I would like for the app to either include psionic-specific skills (autohypnosis and knowledge [psionics]) and psionic power entry records (like spells), or --better yet-- be customizable enough to allow users to create these by themselves. And second thing: why can't I use the characters I created in the initiative tracker or group skill checker?
Great, but... I love this app for my sessions, and managing my characters, but i think we need to be able to set how many attacks a character has. It's only possible to set 1 attack bonus in the weapon section. Also, setting the max dex bonus on armor seems to affect your initiative score, which it shouldn't do, unless i've read the rules horribly wrong. Other than these issues, fantastic job.
Useful The app has been pretty useful so far. However it is somewhat limited because it won't work with gestalt characters. This is not the fault of the makers of course though. In the group I play with, we are all gestalt characters. It would be awesome if y'all could add functionality for gestalts. :)
Great App, could use a few tweaks The app is easy to use, and pretty comprehensive. A few things I would add though, are fields for adding shield bonuses to armor, tags or separation between feats, class and racial abilities. A field for multiple attacks on weapons, and a tab for spell slots per day.
Some features not working properly Can't enter a 3 digit HP, spells fail to add to the list once written out, stats have an issue being above 20. A few tweaks and it'll be the best app around.
Great but... I'm using Psionic Classes, which adds a few new skills to the table. I would love the ability to add custom skills. Also, I don't see why Knowledge wasn't made like Profession, Perform, and Craft, where you could specify the nature of the skill.
Change Details: https://github.com/tsiemens/pathfinder-toolkit/releases
- Characters can be imported/exported to file!
- Added tablet and landscape support
- UI Tweaks
- Removed restrictions on weapon range.
- Added missing editable fields for armor and weapons