Soundtrack is nice and goes with the theme of the game, however would like an option to be able to skip the narratives if you die instead of having to wait to hit continue. What made you guys chose this particular theme for a game ? Has anyone in your team experienced the turmoil and impact a situation like this can bring? Not having a dig, just curious. Has potential.
I can't get past the stair part! I've tried jumping on him and I've tried jumping under him to boost him. Doesn't work. Edit: Resolved 👍
It was a simple game with a heavy message I loved it.