The app help you learn 500 English words, it aids both your pronunciation and vocabulary. The user speaks, the app will listen and give feedback.
It is a great help to anyone wanting to improve their pronunciation and vocabulary. Keep coming back to the app and watch your scores (and pronunciation!) improve.
The App is in a game like format. It shows you images and asks you to say what you see. It will listen to the response and you will be shown how accurate you are.
Once installed, the app works fine without network connectivity.
There are no ads in the app and there are no in-app products. The 5 USD fee is a one off payment for a permanent license. The privacy of the user is absolutely respected. When the user runs the app, we collect no data on that user.
We're happy to work with organizations that would like the app customized to suit their particular needs and requirements. Some of the standard changes we make are: - adding translations into new languages, - adding new word lists, - focusing on helping students get over some particular mispronunciations, - switching to new images, - providing teachers with notification of how students performed at tasks set to them, - creating an automated English language oral test.
To discuss further, please email us at: email@example.com.
Why did we write the app? Here's the long answer:
One important part of learning a second language is learning correct pronunciation. This has been a challenge in traditional classroom based learning environments. Teachers have only a very limited amount of time that they can spend with each student helping them with their pronunciation. When second language learners are encouraged to practice in pairs or in small groups they are often unaware of each other's mispronunciations and so are not well placed to help one another.
The problem with books is that they neither can listen nor give feedback.
One very expensive solution to this is to send children abroad for schooling so that they can be immersed in the second language. Although this very often has the desired effect of helping the child master the second language, it is too expensive to be practical for the vast majority.
A child who is not a native English speaker can indeed learn English while watching a film. However when he speaks, if his mispronunciations are not corrected then his poor enunciations become ingrained.
One suggested solution to this is to have a powerful computer to analyze the child’s speech and provide feedback. The problem of getting powerful computers with microphones into the hands of children is being solved as more and more children acquire smart-phones and tablet computers. From a hardware point of view, they generally are up to the task.
Almost all young mammals play. It is instinctively fun but it serves a purpose. It is how they learn useful skills. If we want to engage children in a language learning exercise, then our approach must be fun, the activity can be in the form of play. With this in mind, we have built the ‘Talking English’ app. It is in a game format and uses tailored speech recognition technology. When children play it, they learn English vocabulary and it helps their pronunciation.