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I've been playing for ten minutes, but I like it a lot so far. This is one of those rare games that has both good ideas and good implementation. Suggestion: give a bit more leeway for players to input the next movement while the current one is still finishing. Just a few more frames of slack I think would make a big difference. Assuming there aren't more moves that I'm going to unlock, I can already picture the sequel: stamina meter for special moves like dynos, which recovers in rest position
3 people found this review helpful
September 16, 2020
Thanks a lot! I'm going to revisit & tweak the controls for the next update by popular demand. And I definitely agree that a sequel will need dynos! :)
A really fun game that's simple to learn but hard to master! I appreciate the difficulty of the levels, each level pack is just a step up from the previous, with different techniques that you need to learn added on slowly. It really feels like the closest thing to bouldering you can get on a phone. And, just like real climbing, I sometimes keep trying a problem and get frustrated, leave the climb, then come back later, and can finish it!
7 people found this review helpful
October 14, 2020
Thanks Laura - so glad to hear! This is pretty much exactly what we were going for!
Fantastic game, wish there was an option to restart problem without exiting to menu after practicing. Sometimes the game glitches after a fall, probably just the character dizzy after hitting her head on the mat ;) . My palms got sweaty playing the game! Definitely miss climbing at the gym. Thanks for making this to keep my mind busy in the meanwhile!
4 people found this review helpful
January 8, 2021
Restart button is coming and we're also working hard on fixing that glitch you mentioned! Thanks for the kind words, glad you enjoy it!