JHS
This game's story was definitely more polished than all of their previous games even if there were no beautiful CGs. And the feature to Combo your upgrades was really innovative. What's more interesting was the removal of Achievements which made all the previous games really slow to complete. Not only that, the upgrades in this game (especially the Combos) were really strong and many, making this game even faster to complete. Which can be both good and bad. Bad because I really liked this game.
10 people found this review helpful
A Google user
Honestly woefully disappointing. First of all the story is so bare bones even for a tapper game. Secondly id like to point out that the image of the blue haired girl seen in the promotional images never occurs in game. I liked the idea of these unconventional weapons like dead rising but you never get to see them used and not only that most of the weapons were actually very underwhelming and in the end i felt like i kind of wasted my time. This game or at least the premises has endless potential
10 people found this review helpful
Arthur Waller
Got the potential to be a good game, needs a store w/ the potential of getting booster items with some sort of in game currency, which could be purchased or earned from special events. the weapons we create have no other meaning to them besides unlocking the next scene, add a function that would let us equip the weapons and have each successive "upgrade" will add more zp to your taps instead of being stuck only earning 1 per tap the entire time. Could be good, but simply feels like a cash grab.
39 people found this review helpful