My last review's complaints were (mostly) fixed in the latest update, at least what is in the developer's control. You don't have to watch a 30 second ad per match anymore (great because matches don't last long). Not having to wait a minimum of 30 seconds per match makes the experience of this game smoother, and less annoying. Sadly there still aren't many people playing this. I can't blame the developer, nor the game, for this. I did have a *slight* glitch while facing a player in the recent update. Essentially, neither of our units could die. This did resolve itself, it was just really odd.
The game was great. It was all about who was smarter. Now its about cash. Simple as that. Latest fixes ( such as RUINING NINA!) And forcing us into laggy disconnecting matches have spoiled a great game. P2W IS THE DEVIL. Its ruined gaming.
I remember on KIZI when i first played the game and instantly fell in love with it. when i found it on the app store i was really exited and was quite surprised when everything was changed and new. Its great but i just remember the old days :(
Miragine war is constantly updated and I love it. Though I still feel the heavy sword and the mage needs a buff, attack speed and damage respectively. Other then that, its fun and balanced.
PREMIUM UNITS ARE UNFAIR DUE TO HAVING TO STUDY THEM JUST TO KNOW THEIR WEAKNESSES
What's New in 5.4
= Important =
* Added gift packs by watching ads.
* Added paragon levels.
= Improvements =
* Improved stability of server connection.
* Revised models of some troops.
= Balance =
* Strengthened Crystal.
* Genji's skill's damage increased by 10%.
* Immortal's HP increased from 340 to 350.
* AxeWarrior's cost decreased from 750 to 740.
* Archmage's attack range increased by 10%.