A bit of a grind but still fun Its a fun game i enjoy it, ive played a few hours and its getting a lot better. Only reason its not 5 stars is how long it takes to get any worth while units. The missions are interesting and fun and the different difficulty settings changes the dynamic for each mission. Only problem is im 5 hours in and beat the first 4 mission and cannot afford snipers. I think the cost of some of the units and abilities should be reduced. I will not spend any money on in game purchases when i paid money for a game. 9/10
Hard game requires too much grinding. Well, even though the game has potential, it is by far too hard. Having success requires a lot of grinding and repeating the missions. That kills the fun. So please, rework a bit the difficulty level. At least for casual difficulty. Besides I'm not sure why you need these permissions like location or personal files. Thats not making things better.
I generally dislike TD games as being less about startegy and more about puzzles. I like that this opens up a range of ways to play and win, very well done. My one issue is that I wish there were a freeplay, all units and abilities available mode.
I want to love this game, but it is ridiculously difficult in frustrsting ways. You'll have to grind in infinite mode on 1-2 early stages to unlock units but then you are limited on deployment points and then the zombies make no sense WRT their power vs humans. Practically need a detailed walk through to get past level 4 just on casual. I'd ask them to fix it but this seems to be the problem since beta rollout. Bummer.
This game is a gem😊 its probably one of the best mobile games ive tried....the devs could do so much more though...multi co-op, random maps...factions as well as zombies. It would be very easy to turn this game from TD into a real RTS👍
In comparison to the first... This game falls short. As other reviewers have said, it is brutally difficult with a devastating learning curve. The game contains great features, but they are very difficult to utilize due to the lack of any reference material. Even with half the units/perks/vehicles/abilities/upgrades unlocked, most of the levels are crushingly hard. They are "single solution" scenarios with almost no freedom of tactics (if you want to win, that is). Looking forward to an update to see if it improves.
- UI responsiveness fixes
- Small tutorial improvements