Fun, One of the best game developer sim out there...but some things need to be ironed out and implemented. Sequels will not work after saving and coming back. Cool places for studios (Denver) but would be cool if you could rename the studio locations. Needs more genres and topics as well. An addictive game and hoping to see updates and possibly a follow up.
This game is pretty fun. HINTS-listen to the pause screen tips! TRAINING YOUR EMPLOYEES MATTERS. You can get 10 star games the first few years if you train them. 1 employee fully trained can create a ten star game. This is very addicting haha. I like the chalenge of tycoon 2 better though. This ☝ is a little too easy. AMP IT UP. BUT THANKS FOR CREATING AN AMAZING GAME
It is too easy to beat. Even on the hardest dofficulty. Just continue doing contracts and then make a game with a good genre mix and boom, 400-500M easily. Continue to do so until you have enough money for all the benefits and upgrades and then you make it to year 50 with 250B and now you're bored...
Not hard enough. Improvement : - what is suppose to do certification ? There are no help in the game... - ability to buy others companies - improve french translation... or disable it, but please don't translate every words like this Bug : I was like really rich and decided to hire 35 more employees in a row. I trained them all and right after make them create games. At this moment, all my previous employees have been working really slowly. I was able to genetare 2500 sounds point for a game with 15 people and with 50, I can't reach 1500... That's logical...
This is a fun concept, but the execution is a bit lacking. Even compared to previous iterations. First things the buttons are fairly unresponsive. I usually have to hit it twice to three times to register. Next is the issue with my console maxing out at 18,000k units, but it keeps selling in the background. And the third glaring issue is the lack of certain genres, like turn based. I do look forward to the next iteration, but I hope the issues here are resolved.
I enjoy the game but I find the difficulty odd, in the beginning say the first 30 years it seems that the only way to make money is to do contracts which is tedious rather than challenging. With even 10 rated games losing money. This continues to be an issue until you reach a particular "critical mass" of popularity then suddenly the game switches to easy mode where you can consistently make profitable games and start branching in hardware. Ideally the game would have more flexibility in the path to success. Not easier persay but less tedious in the beginning with a progressive increase in difficulty in later stages.
Improved Android 7.0 and above compatibility
Strategy game with trains, steamboats and airships. Build cities and railroads!