
Help Me Get Up Cram
It's a fairly laggy game, not enough to crash but enough that it can ruin the experience. The controls are not the best, which can lead to awkward moments where I can barely see where it's aiming and can catch you off guard in the beginning since the screen says "tap" but you more have to swipe. It is an interesting concept but it's ruined by, what seems to be, a quickly put together game with lag issues and poor controls. I would love to take a second look in the future if they plan to fix it.
23 people found this review helpful

Tim G
Worth playing because it's exactly like it's ads and in-game ads aren't terrible. My only however is that after level 140, every 5-7levels are exactly the same. The first 140 levels was loads of fun, new levels, new concepts, really building up on what you're learning/doing. After level 141, it's the same 5-7levels on repeat. No gotchas, no changes, just the same.
68 people found this review helpful

Ruffian Tux
This game, while having the common ad problems we've come to know and love, is actually much better than many other such games. The levels are inspired and show a degree of care went in to their creation with an acceptable difficulty curve as they become more complex with new elements and mechanics and the ads, when they show up, happen every 3 to 5 levels and only last about 10 seconds. In all, I was pleasantly surprised with Clone Ball and, typically, I am extremely critical of cash-grab games
148 people found this review helpful