I like the first one better, but this one is fun, challenging enough to keep me hooked. I'd recommend a play, it's free, with some paid options. I'll be buying some things mainly to help support. I love your games, I already bought premium. But on your next game I think you should step more in the direction the first game had. And I'd recommend releasing this game on Steam like you did with the first one. I would play this more on my PC than my phone, and would probably net you more money in micro transactions at least from me lol.
Console game in a smaller package Game really pulls you in, the syfy atmosphere, opening cinematic, and menus all help to present an interesting story. Love the load out options which add tremendous depth to the streamlined gameplay. Only thing keeping me from rating this a 5 is no pinch and zoom function in the menus.. type is way too small to read, which leads to some frustration when figuring out how to set up your game.
Epic This game has improved very much compared to vector 1 . It has a lot if upgrades and things like that which were not there in vector 1. In Vector 1 there are just some obstacles and the hunter in Vector 2 there are lasers and mines and keys to activate doors. Its really fun and cool . I also like the armours and boots and all that stuff cause they can protect u from the lasers and mines and others and all of this is free . I gotta say the people of Nekki have really out done themselves
Too many upgrades and why are there 3 versions for every trick (basic, superior and ultimate)? I don't mind the random levels, but there are too many random choices you get to make. Gear you get when you level up is random, rerolls are random, most of the stuff you get is random. At least the last patch gives you some fixed upgrades you can get (magnet, emp, dash). You had way more control in the first game and the scenery was better. Also, there is no way i'm buying random stuff with real money.
Terrible sequel to a great game The first vector was awesome. I loved the feeling of getting faster and working my way up to new tricks. This sequel threw all of that away. The levels are randomly generated so instead of learning a level and getting faster and better at it, it's just trying to react to what ever comes next. There are upgrades that help you survive traps but many parts where you are forced to die because some blue access card just didn't spawn earlier in the level. There is a bs energy system to make you stop playing.
-1 star: I don't like the energy system how you have to wait a certain time period. Why cant we just play the game? -1 star: I don't like the unlocking door thing because there's 3 doors and only like 1 to 2 keys in each level. It's the only reason I die. Overall, its a good game.
New Upgrades - combine them to get unique bonuses!
* Magnetic Manipulator — collect every item you see!
* EMP Controller — activate to disable visible traps!
* Quantum Dash — short-range teleport
Payback 2 includes everything from tank battles to high speed helicopter races!