Good, but needs some work. I agree with other reviewers that the controls need some work. Otherwise, having some way to tell which enemies you've reverse engineered magic from would be useful so you don't waste a turn, and by the same token knowing what enemies' weaknesses are without having to rescan. Since there are so many enemies, you can go through five or six battles before you get a repeat, and it's not realistic to expect people to remember that. Otherwise, really fun. Like the music.
10 people found this review helpful
September 28, 2019
Thank you for your feedback. You have some great ideas for improvements in the game!
I love a good tongue-in-cheek RPG, and this one is no exception. I particularly like the enemy banter, which is frequent and varied. Other reviewers have already mentioned some quality-of-life fixes they would like related to Echo's engineering skills, and I must agree. I also feel like money is kinda useless in the game (I've never run out of any supplies, and the equipment available for sale is usually only an improvement if it is filling an empty slot). Would still recommend, though.
3 people found this review helpful
I wanted to like it but honestly I did not even finish the mine. The controls were aggravating for the menu and on top of that the menus were slow to respond. Setting it to have the touch pad controls for the battles and map was better but you still have to touch in the party menu. Doom & Destiny Advanced has great controls on mobile, should be like those. I also found the reverse engineering command tedious and tiresome. I'd have rather had blue magic style, get hit with it and you learn it.
5 people found this review helpful
February 4, 2020
Thank you for your feedback. Yes, I've tweaked the mobile controls quite a bit, but I agree more can be done.