v1.9 changes to the program:
(1) Improvements to code for when the ball hits a sweet. The ball is programmed to dislodge any sweet it comes into contact with. It will sometime hovers over a sweet until the sweet drops, then the ball will proceed. This improvement was developed to fix the small bug on level 5 where the ball squeezed between the sweets at fast speed.
(2) You now have 3 balls at the start of a new level.
(3) The last six sweets will drop automatically.