This game is absolutely amazing and its what free truly means! You don't have to spend any money at all to progress or even to unlock the dlcs, it takes a bit of time grinding but its fun nonetheless, I suggest farming in big town for gold and XP and use the board game from the game room for more enemies = more gold. Paradox always publish quality games as always.
When they say it's free, it's actually just that: Free !! If you simply play the game, then you'll always have enough gold to buy equipment and supplies and everything else you might need. Sure, some of the DLC characters and scenarios do cost a pretty penny, but it's not something a little grinding can't fix. Grinding may sound tedious, but Knight of Pen and Paper II makes it fun. Thank you so much for this wonderful gift !!
Super repetitive and grindy - and there's no reward for the grind. Each character has four skills which you unlock almost immediately... and that's it. After that, the numbers get bigger, but the gameplay stays exactly the same. There's nothing interesting to learn or discover. The jokes are tired at best, and the characters have no individuality, story, or development whatsoever.
5/5 - needs item stats fixed though. I'm currently running the healer mace on all my DPS chars because it does twice as much dmg AND provides stun immunity for the same threat. And DPS armor gives weakness immunity, but too much threat so again I'm running healer armor on them because it's simply better for them. Also maybe make caster gear apart from the ring and triangle trinkets? Like better armor (cuz kimono sucks) and the staff that you can craft at level 5...i still have that at level 50 because it's literally the only weapon to give spell dmg.
Thanks for those bugfixes, Paradox! Amazing update! (but my old save with DM fight is already deleted :( )
along with Stick Ranger, this game (and its precessor (KoP&P)) are the only RPGs you should ever play because they are the best, get this game asap
-Delevel debuff removed
-Fix for releveling characters who were deleveled by this bug.
-Fixed Barbarian Rampage, Ninja's Black Arts and the Attack Beaver abilities not proc'ing their extra attack on Crit.
-Fixed Arcane Flow spell damage not scaling properly at higher levels
-Fixed Initiative order sometimes not being respected
-Resolved Gamemaster battle problems, players should no longer be stuck if the GM summons minions after he is dead
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