I would give 10 if i could... 👍👍 Great to see the game still get an update.. hope to see more updates in the future.. can't wait to see the monster finally got to chase player around the map or the ability to run or a batter objective than collecting cube.. performance good even on note 2..
Fantastic I have a Samsung galaxy s5 with google cardboard ghetto rigged to my face and I'm using a ps4 controller ghetto rigged to my phone. At first my character kept spinning around then I found out if I held L2 button down it would stop rotating my character. I've played a couple of vr games and this is the first one that has actually caused me to yell OH SHIIIIIIII*! And rip the headset off. I want to thank the devs for creating this masterpiece of a demo and I cannot wait to buy the full version. Well done.
Simple, but FREAKY! As noted, this is an excellent use of VR, with controller utilization. The graphics were golden, but the crown jewel of this short game, IMO, was the horrifying "sound track". I thought something was around every corner - just by the shrills and screams. Without spoiling anything, I nearly turned the game off after walking in just a couple of rooms(again - that soundtrack!), but I encourage all to just give it all a chance. It's easier than expected, but the fear of the unknown slows you down.
Looks great, graphics are amazing, really well put for vr, but not ps4 controller compatible, some buttons work, but the look around button (Right analog stick) is glitching during the game. Please fix
Great Let's make another level for this and put it as a full game rather then a demo, choose your levels option
Nice tech demo. Wonderful sound! The "game" gets boring quick. Wandering halls looking for cubes. One monster and a lot of maze memorizing. The quality of the sound effects saves the game.
+ Improved graphics
+ New sounds
+ Full Cardboard magnet trigger support