Difficult yet Amazing and Fun This game is addictive and fun. From the start this game provides a challenge. It can be frustrating at times but once u overcome the obstacle you get a feeling of accomplishment. Not a lot of games like this out there.
THIS is how you do touch controls! Instead of just adding a digital pad or making you drag an object, having your hand limit its visibility, your finger is the ship and your finger is what has to avoid all the obstacles and enemy fire. Brilliant idea and excellent execution. Just when i thought touch-based gaming had hit a wall and got stuck in a rut, i find this game. if i were to make a suggestion, it'd be nice to see more colors, at the very least to differentiate enemies from asteroids. That's about it. Great job, devs.
Masterpiece. I didn't ever like a mobile game, but this..this is a masterpiece. I am completely taken by this game. For the first time i liked a mobile game this good. The concept is excellent, graphics are good(i personally liked the black and white tone), gameplay is fantastic, i don't think any game out there make this good use of touch. I would be absolutely delighted to see more superb games like this from this developer.
Sweet I'm really picky about touch controls, this game does it right. The gameplay is pretty simple, but looks smooth and clean and easy to understand right away. Plus the nature of the thumb controls introduces some limitations that are interesting rather than frustrating (like how you can shoot straight down, but it's easier to quickly maneuver your ship-thumb to aim at what is below you). Overall, a pretty sweet take on traditional space-shooters using a touch screen.
Not for me Its too difficult to distinguish what is the enemy, what is stuff you can pick up like weapons etc, and what is background as for some unknown STUPID reason its all black and white! What a stupid idea! Still, it was fun for 30 seconds.
Solid play, great use of touch Like other have said, your thumbs are part of the game - which makes it almost feel like an old-school game for some reason (in a good way). Agree on adding colors to make objects stand out, but otherwise fantastic for getting the user more involved for each run.
● Fixed minor graphics bug on enemy death
● The screen orientation can now be inverted by turning the phone
● Added Olcay Gündogdu to the Credits
● Credits are now scrollable