Nothing bad to say. Brilliant! If I have to vent I would like to have a small balance of normal creatures. How about a lion, 🐕 dogs, tiger, etc. I know there should always be a reason for ordinary creatures to persist in the shadows but in this world is the underlying truth not 'sometimes monsters live under our skin...'
Ok, I just deleted my previous review and have gone back and increased my ratings on this. I'm sure it's not as bad as I said. It's just that it keeps feeling almost like Blood Brothers. That makes me sad and frustrated. So, ignore me here. For me this game is like being with someone who kind of reminds you of that ex, but never quite gets it about you.
Is a great, addictive game with a ton of freebies. Two big issues: super buggy (crashes, powers don't work, freebies lock up, etc) AND it gets to a point late in the game where it's nearly impossible to win. I have committed an exorbitant amount of in-game resources time and time again on one single battle only to never beat it for a full week now.
I always wanted to play an addictive game that had a horror theme with a few rpg elements! This one is an underrated app game. If you are an avid horror or cryptid fan, then this game is just right for you! I jist started but I hope the team keeps putting on new cool content for the players both new and old.
Boring game. Looked at the reviews and i thought i'll give it a go. But i was wrong. The game requires no skill, no strategy, nothing at all. You just get predetermined stones which you just click and thats it. Not even the oldschool bejeweled style. That would have been much better.
Average gameplay at best. Story line is boring and enemy scaling is terrible, one fight you breeze through the next you get 1 hit killed. Typical "special" offers conveniently pop up after failing a mission. Uninstalled after a week
• New user flow battle animation defect
• Issue with summoning portal showing incorrect artifact after claiming surplus
• Issue where game mutes after viewing a video for a free gift
• Memory leak on the Map Screen
• Prestige no longer affects difficulty of monsters on weekly and daily event maps