Some problems with ui 1 The bubbles shouldn't scale with zoom. Also some countries are too small. It's hard to aim abilities. This is a mobile game. We don't have the precision of a mouse. Especialy if we play on a phone. 2 The screen shouldn't be fixed, or there should be an option for orientation.
Good until late into level I like the pacing of the game, i have one problem though. At the end each level, it takes so painstakingly long to kill the rest of the population for whatever reason. It seems to imply that thunder/earthquakes are a necessity to execute countries. but the seemingly exponential slowdown takes the levels far too long. Especially when it comes to continents that have too many countries to zap/quake to death at the point where you have to wait a couple months for each ability use. I'd suggest a steadier pace.
Simple, yet stratigic. I recommend stepping up the speed to the next time frame or you will be there all day. Gives a good balance to spreading your disease vs. affecting infrastructure vs. attacking government vs. creating natural disasters. All elements are there to work with...land, sea, air, livestock...etc.
Infection & Invade Planet A good game , you infect a continent & continue onwards .However quite difficult to complete in single go unlike other games. A game which makes the nerve cells in your brain really think in long time.
Ok Could be better. Upgrades need more information, especially regarding resistances. Needs a way to counter awareness, it rises way too fast. News reports from reaped countries can be spammed when you get into late game and only have 3 living countries.
Great, but ui is weird Im enjoying it greatly. My only major issue so far is the gui is incredibly annoying, much preferred the old one.
New pathogen, Quantum Entity.
- Highly unstable pathogen that can manipulate the laws of time and space.
- 9 new traits and abilities.
- New map Melkar
- Fixed a bug in multiplayer, sometimes the map Silk wouldn’t load.
- Fixed a small bug where switching specials would cause them not be in effect on the first game only.
- Added multiplayer version checking. Fixed a small bug with pvp rankings.