Used Geekbench 3 and Geekbench 4 and their benchmark readings I compare against totally differ eg (all multi-core) LG Nexus 5 Geekbench 3 = 2538 Geekbench 4 = 1764 Samsung Galaxy S5 Geekbench 3 = 2836 Geekbench 4 = 2362 Samsung Galaxy S6 Geekbench 3 = 4108 Geekbench 4 = 3846 Looked good initially but now I can't trust the results at all - about 50% difference for the LG Nexus 5. Therefore not a reliable benchmark app.
Cannot detect internet connection on LG G4 phone. Shocking that this issue has been open for at least 7 months. It should work without a connection if it cannot find one. Reported as a bug. If it cannot be fixed then a warning and explanation should be given during installation. I've purchased for other devices and it works well on those.
Ran whole test and took like 10 minutes and then told me that it ran into a problem uploading results, which seemed off because I only needed it to display them. So thinking whatever nbd, I clicked next. It then told me AFTER I RAN THE TEST AND WAITED THAT YOU NEED TO HAVE INTERNET TO USER THE UTILITY. It didn't give me the results and just went back to the menu. Terrible. SAD. LOW ENERGY.
When are you going to update the app? I have a Oneplus 3T and this phone came out November 2016, now is nearly May 2017 and the app is recognising my phone as Oneplus 3. It could be a really great benchmark app, it's actually sad that you don't really take good care of your app and don't make your users happy. Shame
My Pixel XL is lightning fast, especially compared to my iPhone 7 Plus or S7 Edge. Somehow the Pixel puts down benchmarks 50% worse than iPhone and 25% lower than Samsung. This phone blows both of those out of the water in every situation. Also, the Pixel finishes the benchmarks 20% faster than the Samsung but somehow that equals a lot worse benchmarks.
Some of the 1 star reviews are ridiculous on this. Not even to do with actual bugs In the app just because of their lack of understanding of how the app works. Real shame, devs shouldn't be punished with 1 star reviews for that.
Geekbench 4.1 improves several CPU and Compute workloads:
* Build Geekbench for Android with Android NDK 13b.
* Enable AArch32 cryptography instructions.
* Change Memory Latency workload to avoid cache hits on Cortex A72, A73.
* Change SQLite, LLVM workloads to improve multi-core scalability.
* Convert Histogram Equalization, Sobel to use RenderScript intrinsics.
* Change HTML5 DOM workload to reduce performance differences across platforms.