AWESOME! When I got this game, I was skeptical. Now that I've played it I can definitely see why so many love this game; and I've only been playing for one day! Stuff to make this game better? Multiple endings ie: killing all humans, making peace with them or making even more AI. Hell! Make more lose conditions too to make the game even. And some more world activities to influence the game a little bit but not so much that you lose the concept of not having "perfect conditions" for winning.
Probably my favorite mobile game. I played and replayed this years ago on the desktop and am happy to find it on mobile. I'll take maybe an hour to go through an entire game on normal difficulty. I like the pacing until I get my first moon base then it kinda feels like grinding until the end. I would love to see this updated with a deeper tech tree, especially for late game stuff.
Super addictive I... Can't... Stop... Playing... I don't know why I like it. I guess it just scratches that nerdy part of me that needs to rule the world as a sentient AI The game has some minor display issues, and it's hard as hell.
Excellent I absolutely love this game. It's well made aside from a few minor bugs. When the suspicion percentage reaches 100 and you loose it cuts to main menu. When you start a new game afterwords it shows the loosing screen and cuts back to the main menu. The only other bug I found is being unable to type a name in the saves. I wish it were a bit easier though.
Simple and fun Needs more win conditions. Why cant my research give me the ability to groom the slow and violent humans into better people or subjugate them, options to be like skynet and nuke everyone or turn into grey goo and absorb the planet. Also the option to launch a copy to another solar system. Different win/lose conditions would be great. I really like the game though, like a lot. Five stars.
Almost awesome I love the strategy aspect of the game. However, playing on Very Hard or Impossible, I find that the game makes you lose with no apparent reason. I have 2 or 3 locations on, with 1 or 2 asleep, and suddenly I lose. I understand that if I forgot to relocate, but not when everything is running smoothly.
- three new tracks by Max McCracken added
- fixed (completely) wrong addition of newly constructed cpus
- fixed crash on empty location screen while destroying base
- better control placements according to screen resolution
- updated for Unity 4 -> GUI should be more responsive
- sliders (!) on research screen should be more user friendly
Endgame:Singularity II is now Android 4.0 (API lvl 14+) only; sorry about that!