Good conceptual thinking with game mechanics but good lord this game is hard to look at. A company should either intentionally use simple graphics or go all out to make it look beautiful. This game looks like a deformed mutant child caught somewhere between. "Sprite" design and battle animations are flat out bad. Menus have a cheap feel and bad color schemes. A loooooooong way from the polish similar games in the app store had even 5 years ago. Sorry guys, uninstalling and bleaching my eyes.
Points up for trying to create game depth. However, the game experience you are delivering right now does not match the price you charge. Graphics-wise, it's on the low-end. Character animations are rigid, only use camera pan to tell quest story on a fixed 3D map. Your package deals start at higher price than other games. Otherwise, free players have to play for at least 2 months before they can grind a decent mon. This looks like a low-budget project that try to grab cash through in-app purchase from whales...
I think it a game the in it coal shape and as time passes the game will improve over time so far i enjoyed it. And if i find any thing i think should be improved i be sure to send it your way
Good game but need more monsters. Some kinda story would be nice but if any thing the pricing on leveling up monsters is crazy. But its a good diamond in the ruff
Will raise my rating as soon as I get more involved to soon to say but so far I like it alot
It's a really fun game! I only think that the abilities should be easier to understand. I could imagine this becoming a collectable card-ish game, and you buy packs like Pokemon but they are in hexagon shapes
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Endless RPG action: Nonstop fights & gold meet complex strategy in the EverVerse
Heroes Assemble! Your Strategy. Your Team. Your Heroes. It's one addictive ARPG.