Quest Cards

Contains adsIn-app purchases
20K reviews
Content rating
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About this game

Quest Cards is a free single player game inspired by game books, where you set out on adventures to finish various quests.

All and every adventure you undertake is unique. Built from custom made encounters in unpredictable way, filled with many decisions you have to make. All this resulting in ever changing narrative. Every decision matters!

Collect gold and gems on your quests and get chests full of cards as a loot from your adventures. These will help to enrich your card collection with new spells and to upgrade the old ones.

Build your card deck from various weapons, skills and spells. Create the right mix just for you and your playstyle. But beware that every spell or weapon has its pros and its cons. Make you deck balanced or face defeat.

Face dozens of different enemies. All driven by artifical intelligence (AI) and all different with various attributes, skills and spells.

Internet connection is NOT required to play this game. Great when you commute or when down deep in the coal mine.

The game is translated into many world languages and more languages are coming. Note that not necessarily all quests are translated into all supported languages.

Download now for free and try this new explorative quest-based RPG adventure game.

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Updated on
Jul 5, 2017

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20K reviews
Jenna Argo
November 29, 2021
Given the game a chance, playing for 2 days's trash! It has potential to be a great game but until the player/enemy raito is balanced it's completely trash! 2 out of the 40 or so times I played (restarting the quest) I was only able to make it 3 rounds into the storyline/ plot. Having to compete against 5+ enemies that can attack from any row at the same time that takes the player at least 2 turns to take down one enemy is ridiculous! Good luck developers! You have a ways to go yet!
12 people found this review helpful
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Harrison Waters
May 16, 2020
The Dev gave me tips on playing, but ultimately the games enemies are waay stronger, and unbalanced. You have to play the same levels over, and over again. I'll either run out of cards or health and use 2-5 cards on one specific enemy at least 4-5 times PER LEVEL. Bottom line: fix the difficulty, because no one wants to lose nearly every time. I haven't gotten past room 5 in the first building.
6 people found this review helpful
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A Google user
January 8, 2020
Art style nicely done. Cards don't drag without being selected first which is tedious. Area of effect spells don't seem consistent in their size (two were described as "medium" but one could target 4 enemies, other could only ever target 2). The inability to control your deck makes several runs a waste when you get the AoE cards and only fight one big baddie, or vice versa with high damage single target spells vs a swarm of little minions.
2 people found this review helpful
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What's new

- Quest 4 added
- add 2 new spell/skill cards
- new language translations added - French and Portuguese
- bugfix lost cards can not be obtained back
- Shockwave has 1 flat dmg now
- Poison Cloud cripple % lowered
- LeechingTap flat 1 heal, duration shortened
- Icebolt + 10s duration
- Cremation -1mana (5 now)
- Claw crit change lowered
- Slash crit change significantly increased